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AI Insights · Timothy · April 2024

Top 5 Shopping Games on Android in Spain Q1 2024

Discover the performance of the top 5 shopping games on Android in Spain for the first quarter of 2024, including trends in downloads, revenue, and active users.

Top 5 Shopping Games on Android in Spain Q1 2024

Throughout the first quarter of 2024, the top 5 shopping games on Android in Spain showcased varied trends in weekly downloads, revenue, and active users. Here's a closer look at their performance:

Hypermarket 3D Simulator from Sunday.gg saw significant fluctuations in its weekly downloads, starting at around 9.7K in early January and peaking at approximately 17.9K by the end of March. The game's weekly revenue remained relatively modest, with notable spikes of $7 in mid-March. Active users increased consistently, starting from 13.7K and reaching about 25.8K by the end of the quarter.

Goods Matching Games: 3D Sort by Pleasure City experienced a steady rise in weekly downloads, growing from around 2.8K in early January to approximately 9K by the end of March. The active user base also saw substantial growth, starting at 2K and climbing to about 36.5K over the quarter.

Cashier 3D from Rollic Games had a mixed quarter in terms of weekly downloads, with a high of 17.4K in early January, which then tapered off to around 2K by the end of March. Weekly revenue showed moderate peaks, reaching $15 in late January. The number of active users followed a downward trend, starting from 26.9K and decreasing to about 4.5K by the end of March.

Supermarket: Shopping Games by Hippo Kids Games demonstrated a consistent increase in both downloads and active users. Weekly downloads rose from around 1.7K in early January to approximately 3.4K by the end of March. The active user count mirrored this growth, starting at 7.5K and reaching about 11.4K. Revenue, however, remained relatively stable with minor fluctuations, peaking at $59 in early January.

My Mini Mart from Supersonic Studios LTD had a steady performance in weekly downloads, with an initial figure of 2.6K in early January, which grew to about 2.3K by the end of March. The game's revenue showed modest peaks, with the highest being $22 in the final week of March. Active users remained relatively stable, starting at 6.5K and ending at approximately 4.9K.

These insights are based on data from Sensor Tower, providing a comprehensive view of the market performance for these top shopping games. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024